- Best Build In Divinity Original Sin 2
- Divinity Original Sin 2 Tank Builds
- Divinity Original Sin 2 Knight Build
- Divinity Original Sin 2 Barbarian Build Season
- Divinity Original Sin 2 Class Builds
- Divinity Original Sin 2 Barbarian Build Guide
- Divinity Original Sin Build Guide
Sep 26, 2017 Guides » Divinity: Original Sin 2 - Overpowered Scoundrel Guide Written by Tarbal / Sep 26, 2017 This guide is intended for scoundrels on tactician difficulty, whether lone wolf or not. (2017) Divinity Original Sin 2 Ultimate Dual Wield Berserker Strength Build - FOR DONATIONS: Patreon: https://www.patreon.
Like any party-based RPG, a dedicated player could spend hours agonizing over character creation choices in Divinity Original Sin 2.
Divinity: Original Sin 2 is an expansive RPG with an almost ridiculous number of interactive systems. That makes it amazing for long-time cRPG fans, but also pretty overwhelming for anybody coming. Divinity: Original Sin 2 Builds. Below is a template for a variety of different builds if you're having trouble deciding what to play, don't know how to build a character, or just want to try. Divinity Original Sin 2 Anonymous 09/07/20(Mon)19:02:58 No. 523802092 What's a viable team composition where the classes complement each other? I just tried going with a Wizard and an Enchanter both in the team and I think it was a disaster.
Larian made some changes to the basic skill sets and options this time around -- so even if you played the previous game, there's still some things you need to know before getting started.
Below we cover everything you need to know if you want to gain the most skills and have the best chance at winning combat in the early portions of the campaign.
Basics and Changes In The Formula
When first starting out, you can choose your own custom character or one of six origin story characters. The remaining origin characters will all be on the boat as the game begins and eventually can become companions. Any of the pre-set origins can change their base class, but the benefit to taking an origin character is an extra tag for additional dialog choices (see the Tags section below).
There are new skills and abilities from the previous game that have a big effect on combat -- most notably physical and magical Armour, as well as Leadership (grants bonuses to nearby allies), Perseverance (restores Armour after recovering from negative status effects), and Retribution (reflects damage back to an attacker).
Armour absorbs damage from physical/magical sources, and if they are above 0, you are immune to certain status effects tied to the physical or magical sides -- like being stunned or knocked down. Gta v lite.
Elves (or undead elves) have the Corpse Eater talent, which not only gives you alternate ways to solve quests and learn more story lore, but also offers access to free skills without having to spend any skill points.
This can't be overstated: you are basically losing out on free skills if you don't play an elf. During the opening ship and Fort Joy segment, there are six separate skills you can get without having to earn a single point of experience or spending a single gold piece on new skill books.
If you are willing to give up all those free skills and want to go the sneaky route (and yes, sneaking can be absurdly useful), taking a dwarf character gives you a bonus to sneak immediately.
Lizards, on the other hand, can dig mounds that result in useful extra items -- but if you're willing to put up with The Red Prince's insufferably superior attitude, you can just have him do the digging once he joins your party on the beach.
They don't just have glorious beards -- they're also stealthy!
Original Sin 2 Tags
Tags change your dialogue options and allow for varying ways to complete certain quests. Custom characters only get four tags, since you don't get the tag for your origin name.
For the most possible dialogue options, you may want to pick your origin (or individual tags for a custom character) based on what tags your companions will have, since they can also utilize tags in conversation. These are the starting tags for all six origins/companions:
- Beast: Beast, Dwarf, Male, Barbarian, Noble
- The Red Prince: Red Prince, Lizard, Male, Noble Scholar
- Fane: Fane, Undead, Male, Mystic, Scholar
- Ifan ben-Mezd: Ifan, Human, Male, Outlaw, Soldier
- Sebille: Sebille, Female, Elf, Outlaw, Scholar
- Lohse: Lohse, Human, Female, Mystic, Jester
The named tags revolve around the personality of each individual character. Sebille, for instance, uses her tag for dialogue options involving assassination, knowing human anatomy, and being sneaky.
Undead have a unique tag that opens up interesting possibilities
Original Sin 2 Skills and Spells
There are 10 basic skill categories, corresponding to the various spells and abilities you can gain: Aerothurge, Geomancer, Huntsman, Hydrosophist, Necromancer, Polymorph, Pyrokinetic, Scoundrel, Summoning, and Warfare.
Each point placed in a skill gives you a specific bonus, with some more useful than others. The Aerothurge skill points, for instance, increase your air damage (from any source), Huntsman gives a bonus to attacking from high ground, Scoundrel increases your movement speed, while Warfare increases any physical damage.
Each custom or origin character has a base set of abilities tied to those skill categories, but you can change them in the customization screen. In the beginning, some of these abilities are simply better than others.
Best Build In Divinity Original Sin 2
While any skills can lead to a viable build, these are some of the most helpful in the first act of the game:
- Battle Stomp: Deals damage, knocks down enemies, and can't affect your own party members!
- Electric Discharge: Stuns enemies, which is helpful as the magic armour of many enemies in Act I is low or nonexistent.
- Teleporation: It is so amazingly easy to cheese your way through just about any situation by abusing this wonderful power.
- Restoration: Heals vitality as well as getting rid of poison and bleeding effects, making it incredibly useful.
Original Sin 2 Character Builds
So what are some of the best builds? That's really up to personal preference -- but for me, two builds stand head-and-shoulders above the others.
First up, taking the Battlemage pre-build and swapping out your skills so you have Battle Stomp and Electric Discharge results in early battlefield dominance, knocking enemies over and stunning them.
Divinity Original Sin 2 Tank Builds
The second build works better later on as you've invested more skill points. The Necromancy skill heals you whenever you deal damage directly to an enemy's vitality, and the amount healed goes up with each level in the skill. Meanwhile, Retribution deals a portion of damage back to your attacker.
You can easily see how these two skills go hand-in-hand for an insane build where you constantly heal yourself and deal all damage back to the enemy without having to do anything but get hit.
Divinity Original Sin 2 Knight Build
When picking your Talents, there are all sorts of complementary builds to go for, but Leech immediately stands out as useful for the Necromancy/Retribution build, since there will always be blood on the ground. If you are going the sneaky route, Guerrilla turns your backstabs into absolute damage powerhouses.
For a more in-depth look at the best and most viable Divinity: Original Sin 2 builds, check out our complete guide here.
Picking a starting build with Battle Stomp
That's all the basics you need to know to get started with a killer Divinity: Original Sin 2 character build! Have any other character creation tips we should try out? Let us know in the comments below!
If you're still looking for help with another part of this sprawling fantasy RPG experience, be sure to read our other Divinity: Original Sin 2 guides as well:
Introduction
Welcome to Neoseeker's Divinity: Original Sin 2 walkthrough and guide.
This walkthrough and guide will help you through the main quests and side quests, offer tips to help you on your way, have a full list of skills so you can plan builds out, and more.
Divinity: Original Sin 2 is a Larian Studios CRPG and the sequel to the 2004 hit Divinity: Original Sin. As with its predecessor, it takes inspiration from classic games like Ultima VII while offering tactical combat, a complex elemental interaction and combo system, and in-depth character building with seemingly endless options.
This walkthrough is largely based on the original version of the game and not so much the Definitive Edition. As such, if anything is missing or inaccurate or if you have any tips or improvements, please either comment on a page or help edit the guide to make it better for other Divinity: Original Sin 2: Definitive Edition players.
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Divinity Original Sin 2 Barbarian Build Season
Getting Started
Below is a sampling of tips that will give you a headstart on understanding the various inner workings of the game for your first playthrough. For a full list, see Tips and Tricks.
- Playing as an origin character is recommended to get the maximum amount of story (for those interested in such things). Lohse and Fane are particularly lore rich.
- Typical CRPG roles are often not very important in Divinity: Original Sin 2. For example, you don't need a healer or a tank, at least not traditional ones. To some degree, the game actually punishes having either or both. Generally speaking, offense is the best defense here. Tanks however can be useful in Lone Wolf playthroughs (1-2 party members with the Lone Wolf talent).
- Enemies and allies can have Magic Armour and Physical Armour; either must be broken with magic or physical damage before a given status effect will be inflicted (e.g. Knocked Down for Physical Armour and Stunned for Magic Armour). Do your best to concentrate one type of damage only on each enemy, and if you see an enemy with little or Magic Armour, favour magic attacks, and the opposite if they have little or no Physical Armour. Piercing attacks are the exception as they are not concerned with armour.
- Rest in beds or bedrolls found throughout the world to restore Magic and Physical Armour as well as HP. Skills can be used to restore them as well between combat.
- Enabling the 'circle' option for Combat highlights in the options menu can work wonders for clarity during combat. 'Circle and highlights' isn't recommended as it conflicts with other interface elements.
- Don't stress about building your main character or companions too much as you can respec them all at the beginning of Act 2 and from there on out. Apart from their stats and abilities, you can change their appearance too.
- Press Alt to highlight loot and ~ to highlight characters. Don't touch red items unless you're prepared to deal with the consequences or are using your thievery ability.
- Denying your companion the oppportunity to talk to someone will prevent them from having that specific encounter again, and will decrease attitude by 10. It can also make it difficult or impossible to keep them in your party.